WFRP roll
0 reviews | 331 servers
Commands
Default Prefix:
/
Command | Description |
---|---|
/r |
roll the given dice given number of times. In example 2d10 will roll two 10 sided dices. More informations: - for one dice, number of dices can be skipped i.e. d10 - command support simple math operations i.e. /r d10 + 2 will add 2 to the result of roll /r 2*2 will return 4; /r 2d4 * d10 will roll two 4 sided dices and multiply the result by result of d10 roll |
/t |
this command is used to test the skills. Value is a skill level (i.e. 44). - it will return the information about success or failure - it will return number of SL based on choosen mode - it will return information about critical success or failure - it will return information, which part of humanoid body was hit - automatic success and failures are implemented - command supports simple math i.e. /t 80 will be equal to /t 40 + 20 + 5 + 15 - command supports adding notes to the equation, just type `;` and add your note after i.e. `/t 55; free text note` |
/f |
this command is used for opposite tests including fight tests. Command should be triggered first by attacker, then by defender. - it will return number of SL both of the sides based on choosen mode - it will return difference between SL of fighting sides with information who won - if attacker wins, it will return information which part of humanoid body was hit - it will return information about critical success or failure - automatic success and failures are implemented - command support simple math i.e. /f 40 + 20 + 20 is equals to /f 80 - command supports adding notes to the equation, just type `;` and add your note after i.e. `/f 60; nickname` |
... |
- |
External Links